foundry bit of some advice please
hi there,
i'm working on a NM DoA build, i can do all areas but foundry.
i can do it alone but i try to make hero builds for in NM wich anyone can use, so not alot of microing aquired.
i play SF tank and ball them, as my balling skills are pretty good.
but i do have some issues in room 2 and 4 cuz of the terrorwebs... i cannot clean spike them and they just searing flame spike my heroes down in 2 seconds.
i tried maelstrom, panics, e surges, keystones, freezes, searing flames, fire nukes, FoCs... nothing works as good as it should be.
i do have some reqs tbh... i want it to be fully castered and 1 or 2 persons max.
as i tank and i got a bonder i can use in theory 6 spikers... but i also brought in a UA wich is kinda neccesary and sometimes a protter.
anyone know decent 4 to 5 hero spikes wich can maybe disable Massive AoE spells? (terrorwebs deal about 200 dmg/ spell)
emo could do it but ye id like it to be 7 heroes.
if anyone got some advice id would really help, thanks!
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